SGG Devlog

Posts

26 Jun 2024

June 2024

Worked on Gameplay Ability System

28 May 2024

May 2024

Worked on events, queue, and Gameplay Ability System

12 May 2024

April 2024 Part II

Worked on Quicksave, movement, player actions, component outline

8 May 2024

April 2024 Part I

Worked on Quicksave, movement, player actions, component outline

5 May 2024

A little bit about the game

Explore our dynamic Idle RPG in Unreal Engine 5, where player choices shape an ever-evolving, interactive world.